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	<title>Comments for User experience and usability</title>
	<atom:link href="http://www.mariellewinarto.nl/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mariellewinarto.nl</link>
	<description>on user experience, usability, cognition, neuroscience, psychology, learning, interface design, ergonomics, and other interesting things</description>
	<lastBuildDate>Tue, 19 May 2009 16:42:34 +0000</lastBuildDate>
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		<title>Comment on Multicolumn lists, reading direction and alphabetic ordering by Dustin Hamilton</title>
		<link>http://www.mariellewinarto.nl/2008/07/multicolumn-lists-reading-direction-and-alphabetic-ordering/comment-page-1/#comment-154</link>
		<dc:creator>Dustin Hamilton</dc:creator>
		<pubDate>Tue, 19 May 2009 16:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/?p=38#comment-154</guid>
		<description>I like your work here and wanted to know if you have any data and/or citations which support the information...?</description>
		<content:encoded><![CDATA[<p>I like your work here and wanted to know if you have any data and/or citations which support the information&#8230;?</p>
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		<title>Comment on Creating interesting personas with techniques from RPGs by marielle</title>
		<link>http://www.mariellewinarto.nl/2008/08/creating-interesting-personas-with-techniques-from-rpgs/comment-page-1/#comment-7</link>
		<dc:creator>marielle</dc:creator>
		<pubDate>Mon, 01 Sep 2008 20:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/?p=54#comment-7</guid>
		<description>Hi Bojhan,

Thanks for your comments!

Yes, I think all this can be very valuable (but not for every project). There can be a huge distance between developers and users, and personas certainly help in getting a connection. The techniques I describe here work best for projects with a long development phase. In that case you can start with a few raw personas and gradually add detail. The &#039;fun part&#039; of working with personas is at least as valuable as the practical value. When your team starts joking about them, or loving them, or hating them, you&#039;ll know they have come to live :)

Of course, as with any other technique, there are many cases when personas don&#039;t have much added value (for example when you have real users readily available).</description>
		<content:encoded><![CDATA[<p>Hi Bojhan,</p>
<p>Thanks for your comments!</p>
<p>Yes, I think all this can be very valuable (but not for every project). There can be a huge distance between developers and users, and personas certainly help in getting a connection. The techniques I describe here work best for projects with a long development phase. In that case you can start with a few raw personas and gradually add detail. The &#8216;fun part&#8217; of working with personas is at least as valuable as the practical value. When your team starts joking about them, or loving them, or hating them, you&#8217;ll know they have come to live <img src='http://www.mariellewinarto.nl/weblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Of course, as with any other technique, there are many cases when personas don&#8217;t have much added value (for example when you have real users readily available).</p>
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		<title>Comment on links for 2008-08-30 by Kaz Maslanka</title>
		<link>http://www.mariellewinarto.nl/2008/08/links-for-2008-08-30/comment-page-1/#comment-6</link>
		<dc:creator>Kaz Maslanka</dc:creator>
		<pubDate>Mon, 01 Sep 2008 18:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/2008/08/links-for-2008-08-30/#comment-6</guid>
		<description>As far as Generative Cogart is concerned -- Michael Fields is my favorite.

Peace,
Kaz</description>
		<content:encoded><![CDATA[<p>As far as Generative Cogart is concerned &#8212; Michael Fields is my favorite.</p>
<p>Peace,<br />
Kaz</p>
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		<title>Comment on Creating interesting personas with techniques from RPGs by Bojhan Somers</title>
		<link>http://www.mariellewinarto.nl/2008/08/creating-interesting-personas-with-techniques-from-rpgs/comment-page-1/#comment-5</link>
		<dc:creator>Bojhan Somers</dc:creator>
		<pubDate>Wed, 27 Aug 2008 07:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/?p=54#comment-5</guid>
		<description>Did you find communicating all this to your team members worthwhile? I never considered the persona it self very valuable, the only value you really get is getting you&#039;r team to set them up. Which requires the hard work of actually talking to your users.

Christina Wodkte in her book on personas makes it absolutely clear not to go over-done. Which to me looks like most of these points are. 

8 :  Very interesting, but it is always hard to predict what a user will do in the future, its best to find what he has done (never ask the future), and thinking in terms of what persona will do in the future is very risky.

http://www.uie.com/brainsparks/2007/11/14/crappy-personas-vs-robust-personas/</description>
		<content:encoded><![CDATA[<p>Did you find communicating all this to your team members worthwhile? I never considered the persona it self very valuable, the only value you really get is getting you&#8217;r team to set them up. Which requires the hard work of actually talking to your users.</p>
<p>Christina Wodkte in her book on personas makes it absolutely clear not to go over-done. Which to me looks like most of these points are. </p>
<p>8 :  Very interesting, but it is always hard to predict what a user will do in the future, its best to find what he has done (never ask the future), and thinking in terms of what persona will do in the future is very risky.</p>
<p><a href="http://www.uie.com/brainsparks/2007/11/14/crappy-personas-vs-robust-personas/" rel="nofollow">http://www.uie.com/brainsparks/2007/11/14/crappy-personas-vs-robust-personas/</a></p>
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		<title>Comment on Multicolumn lists, reading direction and alphabetic ordering by David Airey</title>
		<link>http://www.mariellewinarto.nl/2008/07/multicolumn-lists-reading-direction-and-alphabetic-ordering/comment-page-1/#comment-4</link>
		<dc:creator>David Airey</dc:creator>
		<pubDate>Thu, 17 Jul 2008 17:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/?p=38#comment-4</guid>
		<description>Hi Marielle,

Many thanks for this post.

You pick up on a point that was bugging me. Thing is, because the list is being amended on a daily basis, I was waiting until a more final point before using the order you mention.

Do you know a straightforward way to get around this?

All the best.</description>
		<content:encoded><![CDATA[<p>Hi Marielle,</p>
<p>Many thanks for this post.</p>
<p>You pick up on a point that was bugging me. Thing is, because the list is being amended on a daily basis, I was waiting until a more final point before using the order you mention.</p>
<p>Do you know a straightforward way to get around this?</p>
<p>All the best.</p>
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		<title>Comment on Different purposes for an icon by Marielle Winarto usability &#187; Quick sketch: from textual pointer to arrow</title>
		<link>http://www.mariellewinarto.nl/2008/06/different-purposes-for-an-icon/comment-page-1/#comment-3</link>
		<dc:creator>Marielle Winarto usability &#187; Quick sketch: from textual pointer to arrow</dc:creator>
		<pubDate>Sat, 12 Jul 2008 15:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/weblog/?p=18#comment-3</guid>
		<description>[...] at the same time weak because they are so general they could mean just about everything (see my earlier post about different purposes for an icon). The user needs more information, either in the form of a [...]</description>
		<content:encoded><![CDATA[<p>[...] at the same time weak because they are so general they could mean just about everything (see my earlier post about different purposes for an icon). The user needs more information, either in the form of a [...]</p>
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	<item>
		<title>Comment on Balancing cognitive load by Odile S</title>
		<link>http://www.mariellewinarto.nl/2006/11/balancing-cognitive-load/comment-page-1/#comment-2</link>
		<dc:creator>Odile S</dc:creator>
		<pubDate>Mon, 11 Dec 2006 16:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mariellewinarto.nl/weblog/?p=5#comment-2</guid>
		<description>good article Marielle. Very concise.</description>
		<content:encoded><![CDATA[<p>good article Marielle. Very concise.</p>
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